
Super-45
SMG · .45 ACP · data for patch 0.11
Shots to kill
At full-damage range, by armor tier. Body = upper chest.
| Round | Zone | None | T1 | T2 | T3 | T4 |
|---|---|---|---|---|---|---|
| FMJ | Head | 2 | 3 | 3 | 4 | 5 |
| Body | 3 | 5 | 5 | 7 | 9 | |
| HP · Wardog 48 | Head | 1 | — | — | — | — |
| Body | 2 | — | — | — | — | |
| AP · Wardog 120 | Head | 2 | 3 | 3 | 4 | 4 |
| Body | 4 | 5 | 5 | 6 | 7 |
Stats
| Class | SMG |
|---|---|
| Caliber | .45 ACP |
| Base damage | 30.0 |
| Upper-chest damage | 34.8 |
| Fire rate | 1200 RPM |
| Muzzle velocity | 280 m/s |
| Precision | 2.0 MOA |
| Full damage to | 50 m |
| Unlock | Medic level 35 · $150,000 unlock · $2,600 per life |
| Fire mode | auto, semi-auto |
| Climb per shot | 0.04° |
| Drift per shot | 0.02° |
| Pattern length | 30 rounds |
| Aim-down-sights | 0.25 s |
Recoil pattern
Approximate spray. Axes scaled separately so drift shows.
Damage falloff
Values are a consensus of up to 16 community sources. See the guide for how damage works.