
Galil
AR · 5.56x45mm · data for patch 0.11
Shots to kill
At full-damage range, by armor tier. Body = upper chest.
| Round | Zone | None | T1 | T2 | T3 | T4 |
|---|---|---|---|---|---|---|
| FMJ | Head | 2 | 3 | 3 | 4 | 5 |
| Body | 4 | 5 | 6 | 8 | 10 | |
| HP · Wardog 10 | Head | 1 | — | — | — | — |
| Body | 2 | — | — | — | — | |
| AP · Wardog 83 | Head | 2 | 3 | 3 | 3 | 4 |
| Body | 5 | 5 | 6 | 7 | 7 |
Stats
| Class | AR |
|---|---|
| Caliber | 5.56x45mm |
| Base damage | 28.1 |
| Upper-chest damage | 30.9 |
| Fire rate | 652 RPM |
| Muzzle velocity | 857 m/s |
| Precision | 2.2 MOA |
| Full damage to | 500 m |
| Unlock | Assault level 10 · $35,000 unlock · $2,200 per life |
| Fire mode | auto, semi-auto |
| Climb per shot | 0.93° |
| Drift per shot | 0.01° |
| View kick | 0.95× |
| Pattern length | 35 rounds |
| Aim-down-sights | 0.49 s |
Recoil pattern
Approximate spray. Axes scaled separately so drift shows.
Damage falloff
Values are a consensus of up to 16 community sources. See the guide for how damage works.